Desktop VFX Scene by Moritz Pahrmann

Moritz Pahrmann

3D ARTIST/CG GENERALIST

My
Story

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PROJECTS

Here I present a selection of 3D renderings created during my studies, freelance projects, and personal explorations. For each piece, I experimented with different techniques in lighting, shading, and compositing to achieve visually engaging results. Every render reflects my passion for visual storytelling, technical growth, and creative exploration within the world of digital design.

Explosive Destruction FX
FX
Explosive Destruction FX
Explosion and Destruction FX for AT-AT walker in Houdini A Rebelway Tutorial Course I Participated.
Tactical Operator
Enviroment Lighting
Tactical Operator
A path-traced lighting study created in Unreal Engine, focusing on cinematic mood, controlled contrast, and realistic lighting setup.
IPhone 17 Product Vis
Product Visualization
IPhone 17 Product Vis
A detailed hard-surface model of a High Poly Iphone 17 with Texture created in Maya and Blender.
Facial brushes animation
Product Visualization
Facial brushes animation
A commissioned 3D advertising intro created for Dapcloud.tv, developed using Maya and Substance Painter.
ArchVis in blender
Rendering
ArchVis in blender
Architectural visualization in Blender Cycles with downloaded 3D models and textures
Mystical Landscape
Fantasy Environment Art
Mystical Landscape
Atmospheric fantasy environment featuring magical elements and cinematic lighting.

PROJECT 6

This project is still in development.
Check back soon!

⚒️ 🔧
Project Title
Category
Project description goes here...
Software Used: Maya, Arnold, Nuke
Duration: 2 weeks
Year: 2024

Student Work

My PIXL VISN Show Reel

My PIXL VISN Show Reel
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Software Knowledge

Maya Arnold Nuke Houdini Unreal ZBrush Blender DaVinci Resolve Marvelous Designer Affinity Mari Substance Painter